------------------------- Open Sonic - Changelog http://opensnc.sourceforge.net ------------------------- Version 0.1.4 (2010-09-19) ------------------------- Team: Alexandre Martins - Project leader, Programmer Di Rodrigues - Musician Colin - Forum moderator, Story designer, Artist, Musician Mateus Reis - Sound effects designer Christopher Martinus - Wiki manager, Indonesian translation Celdecea - Artist Christian Zigotzky - Mac OS X port Joepotato28 - Musician Arthur Blot - French translation Reimund Renner - German translation Szymon Weihs - Polish translation Tomires - Czech translation Sascha de waal - Dutch translation Francesco Sciusco - Italian translation * Object scripting system: users are now able to create custom items, enemies and bosses * Refactored the built-in item system and implemented MANY new items as well * New translations: Dutch, Indonesian, Italian. Dropped the Spanish translation * New shields: fire shield, water shield, thunder shield, wind shield, acid shield * New user-made songs: title screen, boss, invincibility, Blue Ocean, Exotic Paradise * New user-made sound effects: jump, shields, springs, checkpoint orb, spikes and a few others * New user-made graphics: item boxes, shields, spring pads, DNA doors, bumpers and a few others * Refactored the background system. Now, it's also possible to create foregrounds * Refactored the audio system. Dropped .mod/.it/.xm/.s3m support (use .ogg for musics instead) * Upgraded to Allegro 4.4. Added .jpg image support * Lots of other refactorings at the core of the engine * Bugfixes and other optimizations Version 0.1.3 (2010-02-16) ------------------------- Team: Alexandre Martins - Project Leader, Lead Programmer Di Rodrigues - Lead Musician Bastian von Halem - Lead Artist Neoblast - Dreamcast port Lainz - Spanish translation Arthur Blot - French translation Reimund Renner - German translation Szymon Weihs - Polish translation Tomires - Czech translation * Tails has gained a new move: now he is able to pick up the other characters and carry them around * Improved the level editor (it includes a bigger work area and new buttons) * New level editor feature: grids * New level editor feature: groups. You can now easily place groups of objects in your level. Useful to make loops and other common structures * New level editor features: undo and redo * New translations: German, Polish, Czech * New songs: options screen and stage cleared * New screen: options screen * Removed the launcher program * Improved the joystick programming. Just plug your joypad before starting the game and start playing! * New icon * New engine feature: bricks have a z-index property. Now it's possible to design background/foreground bricks * New engine feature: clouds. Clouds are types of bricks also known as "one-way platforms" * Implemented jump sensitivity and spindash through multiple boxes * Centered Tails' sprites when jumping * Improved the GUI/HUD * New level: Chilpoctli Temple Zone (user-made graphics - thanks, Celdecea!) * New level: Template (user-made graphics) * Custom quests may be launched via command line using the --quest option (see opensonic --help) * Removed the Master Quest * New quests: Extra levels, Super Bosses * Updated the docs * Code improvements * Bugfixes and lots of small changes Version 0.1.2 (2009-07-23) ------------------------- Developers: Alexandre Martins - programmer Di Rodrigues - musician Lainz - contributor Arthur Blot - contributor Neoblast - contributor * Improved physics * Multi-Language support (English, Portuguese, French and Spanish) * Joystick support * OGG music support * New original songs by Di Rodrigues: Title Screen and Extra Life * English and Portuguese translations by Alexandre Martins * Spanish translation by Lainz * French translation by Arthur Blot * Mac OS X support is now experimental * Dreamcast port by Neoblast * New command-line option: --color-depth and new 256-color mode * New command-line option: --low-memory, used to reduce memory usage (slow hardware) - useful to port the game to other platforms * Knuckles can break walls just by touching them (spindash isn't needed anymore) * New original sprites by Celdecea (checkpoint orb, spring pads and ring shields) * Some graphics were improved by Lainz * New fonts * If the ESC key is pressed while playing, a confirmation box is shown * Improved the compiling process * New credits screen * Updated the docs * Updated the launcher * Improved the wordwrap routines * Bugfixes and some small changes Version 0.1.1 (2009-02-15) ------------------------- Developers: Alexandre Martins - programmer * Better friction and gravity * The teleporters now work only once * Improved the slopes * Updated the launcher * Updated the docs * Linux users can now save/load data (levels, quests, images, etc.) to/from $HOME/.opensonic/ (please see the docs for more information) * Linux users can now use the "make install" command (only when using the source package - please see the docs) * New level editor command: change spawn point * Bugfixes Version 0.1.0 (2009-02-07) ------------------------- Developers: Alexandre Martins - programmer * Initial release