Re: Sonic and the Magical Stone (9-10-2010) - Download Demo : )
Updates :3
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Updates :3
nice level, walter is a nice idea (sonic as downing?)
that this area is the photo that appears death egg corridor and has the fund chrome gadgete 2player vs?
Last edited by So-Nick (2010-07-30 01:50:59)
chrome gadget
The stage has changed. Part 1 doesn't end in space.
Nice pics. It would be nice to watch a new video (with a better sound : P)
Nice pics. It would be nice to watch a new video (with a better sound : P)
New trailer! XD
Camstudio still sucks, and sound well its in the works.
P.S. I'm working on a level design for Music Stadium Zone I'll post that up in developments later.
7-31-2010
New trailer! : http://www.youtube.com/watch?v=kOMRHfiP5nA
That's really cool. That level with lava looks like Sonic CD.
improved mantic ruins
WATERRRRRRRRRRRRRRRRRRRRRRRRRR!!!!!!!
Last edited by So-Nick (2010-08-18 21:33:10)
This will probably be the first* full MOD made with the OS game engine, and it's looking pretty awesome so far. Are you using the latest engine from the SVN repository or are you using some older version?
* there's also Silver's MOD, which looks nice too.
IDEA FOR A BOSS:
http://info.sonicretro.org/Green_Hill_Zone_boss
Are you using the latest engine from the SVN repository or are you using some older version?
I started work using 0.1.4. So I've sticked with it for now.
I also noticed in your video that the characters look odd when running on a 90º brick. You may try to change your old_school_angle() function to this:
/*
* old_school_angle()
* Old school angle
*/
float old_school_angle(float angle)
{
if(angle >= 0 && angle < PI/4-EPSILON)
return 0;
else if(angle >= PI/4-EPSILON && angle < PI/2-EPSILON)
return PI/4;
else if(angle >= PI/2-EPSILON && angle < PI/2+EPSILON)
return PI/2;
else if(angle >= PI/2+EPSILON && angle < PI-EPSILON)
return 3*PI/4;
else if(angle >= PI-EPSILON && angle < PI+EPSILON)
return PI;
else if(angle >= PI+EPSILON && angle < 3*PI/2-EPSILON)
return 5*PI/4;
else if(angle >= 3*PI/2-EPSILON && angle < 3*PI/2+EPSILON)
return 3*PI/2;
else if(angle > 3*PI/2+EPSILON && angle <= 7*PI/4+EPSILON)
return 7*PI/4;
else
return 0;
}
If you're using an old version of the code, this should return and receive doubles instead of floats.
WATER!!!!!!!!!
Very, VERY good.
I think I'll need your help when I'll do Searchest County zone, or even throughout the Hot Pursuit quest
New Trailer :3
New Trailer :3
Excellent song choice, I have to say. lol
It still is looking great! Can't wait to play it.
THE QUEST AIRES RESCUE IS TRUE?
(HOW MAKE TO LINK DOWNLOAD?)
Awesome trailer
What will be released in September exactly? Part I or the whole game with Stella?
Argh! I add a level involving lights going out and darkness and then SEGA reveals the new gimmick involving darkness for Lost Labyrinth. XD
Argh! I add a level involving lights going out and darkness and then SEGA reveals the new gimmick involving darkness for Lost Labyrinth. XD
And torches.
Wrath... I wouldn't worry. A lot of games have dark areas, lol.
EDIT: The flashing platforms idea seems awfully familiar... (Diabolical Database anyone?)... lol.
I guess great minds DO think alike.
Last edited by SilverstepP (2010-08-19 04:14:32)
Awesome trailer
What will be released in September exactly? Part I or the whole game with Stella?
Its just part 1, the first set of zones.
Alexandre wrote:Awesome trailer
What will be released in September exactly? Part I or the whole game with Stella?Its just part 1, the first set of zones.
How is the progress of Part 2? Fine?
wrath1138 wrote:Alexandre wrote:Awesome trailer
What will be released in September exactly? Part I or the whole game with Stella?Its just part 1, the first set of zones.
How is the progress of Part 2? Fine?
Still working on it, but expect a later release date. Depends on univ work and such.
*sigh*....update...sort of.
>_< my latest build got damaged and the "backups" I thought I had were like a month old for some reason, even when I had backed them up. Either they got rewritten somehow or I don't know what happened. This sets me back by more than 40% of work so everything you saw in the last trailer is gone.
So once again release date TBA.
that's bad news you do not share a beta mantic ruins?
Last edited by So-Nick (2010-08-31 00:25:49)
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