Topic: Waterworks concept art candidates

I recently finished some possible concept art for Waterworks Zone.
http://opensnc.sourceforge.net/wiki/images/7/70/Concept-waterworks-scene1-reduced.png

Let me know what you think.

Last edited by svgmovement (2017-01-29 04:22:23)

-- svgmovement

Re: Waterworks concept art candidates

That's about it.

The platforms go up and down. Have you imagined some rollers / rolling platforms there?

Glad to hear from you.

Re: Waterworks concept art candidates

This picture is based on that first gimmick on the Wiki page
on http://opensnc.sourceforge.net/wiki/ind … works_Zone.

The brown platforms are in fact the ones that rise and fall, and the blue-green
gear on the side is meant to move the platforms (or the water). I had not
thought of rolling platforms, but I could design some.

-- svgmovement

Re: Waterworks concept art candidates

svgmovement wrote:

I had not
thought of rolling platforms, but I could design some.

Yes, that would be awesome.

Re: Waterworks concept art candidates

Here are some moving platforms.
http://opensnc.sourceforge.net/wiki/images/9/99/Concept-waterworks-scene2-reduced.png
The green one is supposed to be propeller-powered.
The blue cylinder would be the rolling platform.

Let me know what you think.

-- svgmovement

Re: Waterworks concept art candidates

Nice!

I think I understand the green one, but not the blue one. What's the underlying mechanic?

Re: Waterworks concept art candidates

I think the mechanic is rotate the cylinder, or circle if we see it from a 2d perspective.

Re: Waterworks concept art candidates

lainz wrote:

I think the mechanic is rotate the cylinder, or circle if we see it from a 2d perspective.

Yes. My idea was that Surge would run on top of the cylinder (circle from 2D),
and rotate it to move forward.

-- svgmovement

Re: Waterworks concept art candidates

I think it makes sense.

I have seen that you uploaded your concepts to the wiki. I have updated the Waterworks page so that your contribution is listed:
http://opensnc.sourceforge.net/wiki/ind … works_Zone

We'll use that page for future reference.

Re: Waterworks concept art candidates

More art:
http://opensnc.sourceforge.net/wiki/images/1/18/Concept-waterworks-scene3-reduced.png

The backdrop here is a rock face.
In front of the rock face is supposed to be the transport pipe.
At the very front are platforms suspended by cables.

Let me know what you think.

-- svgmovement

Re: Waterworks concept art candidates

Hey, that's really good.

Let me ask you a question: you imagined a rock in the backdrop. I initially had though Waterworks Zone would be a more "industrial" thing. What do you have in mind?

Re: Waterworks concept art candidates

I was thinking that the industrial setting would be built around/on top of
a rocky, possibly grass-covered waterfall. So Surge would pass by a few
sections of rock and moss while scaling the dam under construction.

Would that idea work, or should there be much less rock face and much
more industrial?

-- svgmovement

Re: Waterworks concept art candidates

I think more industrial works best, because we explore grass and similar elements in Sunshine Paradise.

A few years ago I visited Itaipu, a massive dam between Brazil and Paraguay.

https://c1.staticflickr.com/9/8818/17174796329_7e1320bd3d_c.jpg
Usina Hidroelétrica Itaipu Binacional / Itaipu Dam by Deni Williams, no Flickr

I visited the outside, and it looks like this:

https://upload.wikimedia.org/wikipedia/commons/thumb/3/3a/Itaipu_3285.jpg/768px-Itaipu_3285.jpg

Now, check the internals:

https://upload.wikimedia.org/wikipedia/commons/4/49/Itaipu_D%C3%A9cembre_2007_-_Int%C3%A9rieur_du_barrage.jpg

There are rocks and stuff, but they are more on the outside. Since Waterworks features all those sophisticated industrial gimmicks, I believe the focus of the level could be more on the inner part of the dam.

Re: Waterworks concept art candidates

Implementation of one of the mechanisms
https://img-fotki.yandex.ru/get/912106/159624077.6/0_19cad8_959e61c2_orig