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A fun 2D retro platformer inspired by Sonic games and a game creation system

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#1 2010-11-04 02:43:41

Sambo
Member
Registered: 2010-11-04
Posts: 56

T-Bar Zipline bug

Whenever I get close to the object it says, "Cant find sprite 'Hide' (animation 0)":(
Does anyone know how to fix this?

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#2 2010-11-04 02:48:02

SilverstepP
Member
From: North Carolina
Registered: 2009-07-31
Posts: 1,545

Re: T-Bar Zipline bug

Sambo wrote:

Whenever I get close to the object it says, "Cant find sprite 'Hide' (animation 0)":(
Does anyone know how to fix this?

I forgot something. My bad. Hold on.

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#3 2010-11-04 02:54:08

SilverstepP
Member
From: North Carolina
Registered: 2009-07-31
Posts: 1,545

Re: T-Bar Zipline bug

http://lc.ssdw.nl/levels/Users/1288901045.zip

Try this one (in particular, replace the obj file with the new one inside).

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#4 2010-11-04 23:11:14

Sambo
Member
Registered: 2010-11-04
Posts: 56

Re: T-Bar Zipline bug

Thanks.:)

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#5 2010-11-05 03:14:46

Sambo
Member
Registered: 2010-11-04
Posts: 56

Re: T-Bar Zipline bug

Now there's another problem. When I touch it it says "Object script error: can't find state "hide"."
And I'm sure that's related to the other problem it had.

Last edited by Sambo (2010-11-05 03:19:59)

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#6 2010-11-05 12:02:55

SilverstepP
Member
From: North Carolina
Registered: 2009-07-31
Posts: 1,545

Re: T-Bar Zipline bug

Sambo wrote:

Now there's another problem. When I touch it it says "Object script error: can't find state "hide"."
And I'm sure that's related to the other problem it had.

T_________T

Good lord. I'll fix it soon.

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#7 2010-11-07 17:23:37

SilverstepP
Member
From: North Carolina
Registered: 2009-07-31
Posts: 1,545

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#8 2010-11-09 22:15:34

Sambo
Member
Registered: 2010-11-04
Posts: 56

Re: T-Bar Zipline bug

Okay. Now the horizontal lines aren't working. Sonic just flies off of the t-bar and the sparks keep coming out to the left of sonic!

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#9 2010-11-09 22:29:30

SilverstepP
Member
From: North Carolina
Registered: 2009-07-31
Posts: 1,545

Re: T-Bar Zipline bug

You have to end it with a pole, and you gotta make sure the tbar stays on the line the entire time. Plus, read the object name to make sure you aren't placing a left where a right should go.

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