Topic: Ummm...

Where is everyone? There hasn't been activity anywhere but the general section in a long time. Is this project becoming old or is communication for it happening elsewhere?

Please leave a reply if you are still here, because I'm not so sure that many people still use this site.

Bakinator210, signing off!

Re: Ummm...

Even though we may not be on, everyone else has things to do.
i'm not on all the time, a few months ago, i wasn't even on for weeks.
So yeah, everyone can't be on all the time.
But they'll be on some time again.

Last edited by aronthehedgehog (2015-10-08 13:17:30)

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Re: Ummm...

People visits this not so often. The development is going veery slow now.

We need MARKETING. Looks like nobody knows this. There's not a lot of forum members and we really need people doing fun things here to attract more people.

Piece of cake...!

Re: Ummm...

Bakinator210 wrote:

Where is everyone? There hasn't been activity anywhere but the general section in a long time. Is this project becoming old or is communication for it happening elsewhere?

Please leave a reply if you are still here, because I'm not so sure that many people still use this site.

Well now that i remembered about this, i've not too many people on as of yet, although i'm concerned.
But yet no one has come up with anything as of yet, and dev is going pretty slow from what Seventh said.
For right now i haven't seem anyone post in about a month now (except me. hmm ).
Anyway i'm not sure what to do, i'm still working on my game, and trying to finish finals for school, over winter break i'll get some things done.

www.facebook.com/24XFSAL  Hasn't been updated anytime recently, don't bother.
I'm on SoundCloud: https://soundcloud.com/rain-new-holy - I plan to upload one soon.
Name change from 24XFSAL coming soon. Currently studying for Information Technology and Game development. (Also studying game theory in spare time.)

Re: Ummm...

There are some modders working on their projects, and we can expect to see big developments in Open Surge in 2016.

Re: Ummm...

I've lurked around every now and then, but I'm generally busy with college and my own game at this point.

Alexandre wrote:

There are some modders working on their projects, and we can expect to see big developments in Open Surge in 2016.

First I heard of this though. Big developments? What happens in 2016?

Re: Ummm...

SilverstepP wrote:

Big developments? What happens in 2016?

the release of 0.2.0 and possibly an Android port.

ps: welcome back.

Re: Ummm...

Alexandre wrote:
SilverstepP wrote:

Big developments? What happens in 2016?

the release of 0.2.0 and possibly an Android port.

ps: welcome back.

Awesome, i do have an Android OS, so is it possible to use? (Soon is what i meant.)

And also yes some people have been in dev for quite a long time, i am still working on some things, and i won't likely get done until next January or February.

---
Not to mention i am the only one on my project. (Like most people are? Correct me if i'm wrong.) So anything i do will take a while.

Last edited by aronthehedgehog (2015-12-22 17:04:20)

www.facebook.com/24XFSAL  Hasn't been updated anytime recently, don't bother.
I'm on SoundCloud: https://soundcloud.com/rain-new-holy - I plan to upload one soon.
Name change from 24XFSAL coming soon. Currently studying for Information Technology and Game development. (Also studying game theory in spare time.)

Re: Ummm...

Alexandre wrote:
SilverstepP wrote:

Big developments? What happens in 2016?

the release of 0.2.0 and possibly an Android port.

Nice stuff. Though the android port might be a bit difficult (controls mainly?), it'd be interesting to see.

Alexandre wrote:

ps: welcome back.

Heh, thanks. I've committed myself with this a bit too much to disappear permanently, plus, if this starts moving again, I definitely wanna keep my eye on it.

Re: Ummm...

SilverstepP wrote:

Nice stuff. Though the android port might be a bit difficult (controls mainly?), it'd be interesting to see.

perhaps with new commands, such as:
on_touch_object
on_tap_object
(...)

Re: Ummm...

In my opinion the controls aren't the worst thing. The main difficulty with them is to adapt the control to the touchscreen, but the code is not a problem usually.

However, resultion IS a main problem on Android devices. On the computer, you can set the resulotion to fixed windows size and set the position of the objects absolute. But in Android you have a wide variety of screen resolutions: this forces you to work with relative pos and a well designed layout. 

Also, I think it will be neccesary a "OpenSurge Asset Repo" or something similar to download content directly from the phone/tablet. Managing folders can be a bit tedious, specially from mobile.

I can't wait to see the changes...! tongue

PS. Glad to see SilverstepP again n.n

Last edited by TheSeventhEmerald (2015-12-24 14:14:24)

Piece of cake...!

Re: Ummm...

most mobile phones are 16:9.

Re: Ummm...

I'd imagine there would be a separate release exclusively as the Android edition, just like there's one for Linux right now. Resolution isn't too hard to change in the code honestly, I've compiled Open Surge with different screen sizes before.

The reason I mentioned controls is because while I'm confident that there's a ton of things that can work, it has to work very effectively. It needs to feel good and responsive. (Buttons spaced properly, no input lag, etc)

Re: Ummm...

TheSeventhEmerald wrote:

However, resultion IS a main problem on Android devices. On the computer, you can set the resulotion to fixed windows size and set the position of the objects absolute. But in Android you have a wide variety of screen resolutions: this forces you to work with relative pos and a well designed layout.

Yes i do agree with that statement,

MatheusRRR wrote:

perhaps with new commands, such as:
on_touch_object
on_tap_object
(...)

And those commands will be cool, and i think recommended.

www.facebook.com/24XFSAL  Hasn't been updated anytime recently, don't bother.
I'm on SoundCloud: https://soundcloud.com/rain-new-holy - I plan to upload one soon.
Name change from 24XFSAL coming soon. Currently studying for Information Technology and Game development. (Also studying game theory in spare time.)

Re: Ummm...

I am present , just hope you have more activity XD

Re: Ummm...

arme244 wrote:

I am present , just hope you have more activity XD

Hello, welcome to the Open Surge community.
And soon we might have more activity, just right now everything is moving slow.
But yes, i'll be on everyday, and i can answer some questions, other than that ask everyone else.
I myself is still learning how use the game engine, so ask some other people as well.
smile

www.facebook.com/24XFSAL  Hasn't been updated anytime recently, don't bother.
I'm on SoundCloud: https://soundcloud.com/rain-new-holy - I plan to upload one soon.
Name change from 24XFSAL coming soon. Currently studying for Information Technology and Game development. (Also studying game theory in spare time.)