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Open Surge is looking great from when I tried it last a few years ago.
I noticed of a couple of small things
If you fall on to the barrel standing up Surge sticks out.
The standing-on-the-ledge pose seems a bit over used and restrictive. If Surge isn't near a drop a on gentle slope doesn't seem to make much sense plus it stops you ducking and jumping. The friction of the surface seems to come into play. On low friction Surge can't stand on slope without beginning to slide so the effect is less/not noticeable. Compare Sunshine to Grassland.
Some Tux's of running sprites may need re-aligning as a black blob shows near his foot.
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Regarding replacing the rings, how about stars? I like the idea of different patterns when you get hit, which could be pre-calculated
http://sonicresearch.org/articles.php/_ … essing-r33
Also, if magic is going to be a theme, maybe the 'baddie' animals could be possessed by an evil spell?
keep up the good work.
done
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hi darkcity, thanks for the reports
If you fall on to the barrel standing up Surge sticks out.
curiosity: how did surge got there standing up? did you cheat?
The standing-on-the-ledge pose seems a bit over used and restrictive.
probably a brick problem? that brickset will be discarded.
Regarding replacing the rings, how about stars?
yes, a spinning star would work great, depending on the quality of the sprite.
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If you fall on to the barrel standing up Surge sticks out.
Confirmed.
curiosity: how did surge got there standing up? did you cheat?
Doesn't really matter that much if he cheated. What matters is that he found a bug.
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Normally you have to jump into a spin to reach the barrel. However, walking the edge of the higher platform leaves you in the standing position. BTW was this object inspired by the oil zone cannons?
done
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Sure looks that way.
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actually, barrels have more similarities to the barrels from Donkey Kong Country
https://discord.gg/w8JqM7m ---> Open Surge's Discord server
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