Topic: [Suggestion:] Fixing the 64 by 64 grid?

To be honest, this is the single most vital thing in the entire game, in my opinion. We need to be able to build levels with this thing without it being off centered.

I think it even tops bugfixing the space issue as this actually interferes a lot with level building. Could we get this fixed ASAP?

Re: [Suggestion:] Fixing the 64 by 64 grid?

Yes, I agree.  I'm not sure what happened, but now I cannot place things in the proper place on any of our old grid compatible levels.

If I knew then what I know now I'd tell you that the story's true.  Cause whatever you do, it comes back to you.  -Slaughter, Burning Bridges

Re: [Suggestion:] Fixing the 64 by 64 grid?

the grid snapping still works, but for some reason the grid is sometimes drawn a few pixels off in relation to the actual snap points.

https://image.ibb.co/kuSYrm/SD_sml.pnghttps://image.ibb.co/kHq8P6/SeD_sml.pnghttps://image.ibb.co/cJf8P6/LTot_W_sml.png

Re: [Suggestion:] Fixing the 64 by 64 grid?

ok.

Re: [Suggestion:] Fixing the 64 by 64 grid?

So is it fixed in the newest nightly build?

EDIT: Yep, seems to work OK. Love the 64 by 64 addition. Now we should focus on getting that space bug and those memory leaks gone, IMO.

Last edited by SilverstepP (2011-08-07 21:11:07)

Re: [Suggestion:] Fixing the 64 by 64 grid?

yes, it's fixed on 570.