(3 replies, posted in General)

See this:
http://opensnc.sourceforge.net/wiki/ind … 28Linux.29


(2 replies, posted in General)

Alright, it worked. It is Allegro's fault. But now, I have problem with nanoparser not able to read the game files (quests/default.something). It worked if I run it from my home directory (just make). But if I run it from the installation directory (after installing with make install), this error will come out.

Terminal log: http://lpaste.net/94233

It's still the same, even if I run it as root. So, I'm not sure if it's really just some permissions problem. Any help is appreciated.


(3 replies, posted in General)

Build it from scratch, it's fairly straightforward.


(2 replies, posted in General)

Ah, this might be related to allegro being compiled with an older version of libpng. I'll have my allegro rebuilt and try it out.

If you're looking for the PKGBUILD for Arch Linux: https://aur.archlinux.org/packages/opensonic-svn/

But package isn't properly working, see this post: http://opensnc.sourceforge.net/forum/vi … 099#p13099

I've successfully built Open Surge from the latest source, but upon launching the game, I got this error:

libpng warning: Application built with libpng-1.5.10 but running with 1.6.5
Shutting down Allegro due to signal #11
Segmentation fault (core dumped)

I see that there's a lot of problems regarding incompatible libpng, but I do not know how to fix this. Do I have to set somewhere before building the game so that it'd use my libpng instead of the one provided by your sources?