I created levels in 0.1.3 engine. Now, I moved to 0.1.4 engine and open the level,the result is yikes  :

http://dc588.4shared.com/img/ryvmp2IRce/s23/159381bdfe0/nanoperror.bmp

How to solve this? yikes
Thanks

2

(0 replies, posted in Off-topic)

Where Download the original open sonic example level? Thanks

TheSeventhEmerald wrote:

Seeing the screenshots, looks like Tails' flotaing on the grass. I've had also this problem when I used a Green Hill brickset. See the discussion about zindex I had with Alexandre here: http://opensnc.sourceforge.net/forum/vi … php?id=349

I will make a new stable version. Thanks

MatheusRRR wrote:

PT-BR
Ele fica no objeto "opening_animation.inc" na pasta "objects>startup".

EN
he is in object "opening_animation.inc" in folder "objects>startup".

Thanks! Very Simple smile

http://dc605.4shared.com/img/pJwqmJswba/s24/153aa2039c0/foto_para_perguntar_e_exmplo?async&rand=0.07151519671549034 how to change this text please?:)

6

(45 replies, posted in MODs)

Hey, do you have other link to download the game? The link don't work

CarlosTheHedgehog wrote:
So-Nick wrote:
CarlosTheHedgehog wrote:

here is the link to download the image

https://mega.nz/#!uow2zK7Q!ruwsPm_5jBqs … kleFakx0zs

very good big_smile

I hope you will do much this sprite, here is the .spr file

// Stella: Carlos and Friends Adventures 1 and 2
sprite SD_STELLA
{
    source_file     images/Stella_The_Cat.png
    source_rect     0 0 300 700
    frame_size      50 50
    hot_spot        25 50

    // stopped
    animation 0
    {
        repeat      TRUE
        fps         8
        data        0
    }

    // waiting
    animation 1
    {
        repeat      TRUE
        fps         8
        data        1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 3
        repeat_from 23
    }

    // air attack
    animation 2
    {
        repeat      FALSE
        fps         10
        data        4 5 6 7 8 9 10 11
    }

    // grabing
    animation 3
    {
        repeat      TRUE
        fps         16
        data        12 13
    }

    // walking
    animation 4
    {
        repeat      TRUE
        fps         10
        data        14 15 16 17 18 19
    }

    // ground attack
    animation 5
    {
        repeat      FALSE
        fps         10
        data        20 21 22 23 24 25 26 0
    }

    // air spin
    animation 6
    {
        repeat      TRUE
        fps         16
        data        27 28 29 30 31
    }

    // running
    animation 7
    {
        repeat      TRUE
        fps         20
        data        32 33 34 35
    }

    // look up
    animation 8
    {
        repeat      FALSE
        fps         8
        data        36
    }

    // ducking
    animation 9
    {
        repeat      FALSE
        fps         8
        data        37
    }

    // hugs
    animation 10
    {
        repeat      TRUE
        fps         8
        data        38
    }

    // jumping
    animation 11
    {
        repeat      FALSE
        fps         16
        data        39 39 39 39 39 39 39 40 41 42 43
    }

    // death
    animation 12
    {
        repeat      TRUE
        fps         8
        data        44
    }

    // drown
    animation 13
    {
        repeat      TRUE
        fps         8
        data        45
    }

    // breathing
    animation 14
    {
        repeat      TRUE
        fps         8
        data        46
    }

    // spin dash
    animation 15
    {
        repeat      TRUE
        fps         30
        data        47 48 47 49 47 50 47 51 47 52
    }

    // roll
    animation 16
    {
        repeat      TRUE
        fps         40
        data        53 54 53 55 54 56 55 57
    }

    // ledge
    animation 17
    {
        repeat      TRUE
        fps         2
        data        58 59
    }

    // braking
    animation 18
    {
        repeat      FALSE
        fps         8
        data        60 61 62
    }

    // boored...
    animation 19
    {
        repeat      TRUE
        fps         6
        data        63 64 65 64
    }

    // pushing
    animation 20
    {
        repeat      TRUE
        fps         2
        data        66 67 68 69
    }

    // help me!
    animation 21
    {
        repeat      TRUE
        fps         8
        data        70 71
    }

    // ringless
    animation 22
    {
        repeat      TRUE
        fps         8
        data        72 73
    }

    // got all emeralds
    animation 23
    {
        repeat      TRUE
        fps         8
        data        74 75
    }

    // look up surpriced
    animation 24
    {
        repeat      FALSE
        fps         8
        data        76
    }

    // what?
    animation 25
    {
        repeat      TRUE
        fps         10
        data        77 78
    }

    // Stella doll
    animation 26
    {
        repeat      TRUE
        fps         4
        data        80 81
    }

    // and my surprice?
    animation 27
    {
        repeat      TRUE
        fps         8
        data        82 83
    }

    // jumping
    animation 28
    {
        repeat      FALSE
        fps         8
        data        39
    }
}

amazing big_smile big_smile big_smile

CarlosTheHedgehog wrote:
So-Nick wrote:
CarlosTheHedgehog wrote:

hmmm, I have the sprites of Stella the Car, if you want it can happen

If you send in png format and with neutral background I try to incorporate into the game

http://dc618.4shared.com/img/iE3MKUwoba/s7/153053162e0/neutrosWORK?async&rand=0.7719490302260965

Or use white
(one neutral color that leaves overlap the image that appears to be white) Example here: http://dc543.4shared.com/download/10IJp … ;lgfp=2000

here is the link to download the image

https://mega.nz/#!uow2zK7Q!ruwsPm_5jBqs … kleFakx0zs

very good big_smile

CarlosTheHedgehog wrote:

yeeeey a brickset and music that appeared in my game featured in this game big_smile big_smile big_smile big_smile big_smile


yes I gave the credits citing the name of your game wink (read credits.txt in
the root folder)

CarlosTheHedgehog wrote:

hmmm, I have the sprites of Stella the Car, if you want it can happen

If you send in png format and with neutral background I try to incorporate into the game

http://dc618.4shared.com/img/iE3MKUwoba/s7/153053162e0/neutrosWORK?async&rand=0.7719490302260965

Or use white
(one neutral color that leaves overlap the image that appears to be white) Example here: http://dc543.4shared.com/download/10IJp … ;lgfp=2000

In the future will be posting a valid link with the two versions of the User put this game, I have both versions here on my computer intact. big_smile

PS: and the episode of Stella never left ? sad

Screenshots:
http://dc624.4shared.com/img/ZKa02T8cce/s7/153000f5088/Nova_Imagem_de_Bitmap__1_?async&rand=0.8012638189829886

http://dc624.4shared.com/img/4nHQ2r6cce/s7/1530010b7e8/s028?async&rand=0.7925248069223017

http://dc624.4shared.com/img/mST84WEZce/s7/15300118ec0/s018?async&rand=0.884038099553436

http://dc624.4shared.com/img/GRNEst3zce/s7/15300126980/s787?async&rand=0.5109808389097452

http://dc624.4shared.com/img/bM2f7gbuba/s7/15300132118/s775?async&rand=0.3768799896351993

http://dc624.4shared.com/img/PyxucV0vba/s7/1530013a9d0/s768?async&rand=0.5721636188682169

Download: http://www.4shared.com/zip/uS87QT-_ce/V … TABLE.html

Note: This is first version, the next version is final version,100% stable and new levels. Vanguarda final version (c) 2017 "

13

(4 replies, posted in Off-topic)

Please use american english!ONLY!

14

(13 replies, posted in Off-topic)

PLEASE STOP DISSCUSS!  I AM NOT CHANGE AND END THIS!!!! STOP NOW THE DISCUSSION mad

15

(13 replies, posted in Off-topic)

neves wrote:

chooses a dead site as the best
chooses console save file as the best post

does not resolve questioning. the list is cataloged I think it is excellent and will not change by desire of other members, these sites are the best in the world and none surpasses the first

16

(13 replies, posted in Off-topic)

http://ultrasonic.webnode.com.br/emulad … -comsoles/

perfect post! smile congratulations!

17

(13 replies, posted in Off-topic)

STALTZ wrote:
So-Nick wrote:
STALTZ wrote:

wtf where wo what criteria dude?

>criative
>not copy of others sites
>quality
>I like

hey buyt wait man, you cant just say tat.
criative depens. not copy of other is subjective (all about sonic anyways =p).quality is opinion. and you like it opinions too.
wat? this unfair man man

???????????????????

18

(13 replies, posted in Off-topic)

STALTZ wrote:
So-Nick wrote:
STALTZ wrote:

First, y u put sonic site in Brazilian.
Second, y u give star 2 to hartsonic. They is very GOOD in site and everything for download of sonic.but brazilian too so no more matter.

assessed using strict criteria and will not be changed

wtf where wo what criteria dude?

>criative
>not copy of others sites
>quality
>I like tongue

19

(13 replies, posted in Off-topic)

STALTZ wrote:

First, y u put sonic site in Brazilian.
Second, y u give star 2 to hartsonic. They is very GOOD in site and everything for download of sonic.but brazilian too so no more matter.

assessed using strict criteria and will not be changed

OK,the sites is:
www.ultrasonic.webnode.com.br 10 stars
www.sonicretro.org8 stars
http://matheus-mega-dicas.blogspot.com.br/ 7 stars
http://soniczonemix.blogspot.com.br/ 5 stars
www.hartsonic.com.br/ 2 stars

congratulations to authors of websites wink

21

(6 replies, posted in Off-topic)

hey, it is not your project! is a canceled project of alexandre martins! yikes you is troll, please use YOUR nickname and move to "off topic"
ATTENTION MEMBERS: DESIGN IS THE SAME AUTHOR OF OPEN SONIC , NOT THAT THAT FACE THAT blatantly copied!
Download:http://www.baixaki.com.br/download/neo-sonic-universe.htm

wat?

23

(0 replies, posted in Off-topic)

many do not comment on this issue but Jesus Christ is savior, jesus christ alive
http://www.jetdicas.com/img/fotos/imagens%20de%20jesus%20cristo%2010.jpg
I'm doing my part, the people perish by shut up, be a good Christian , comment and be about jesus

24

(36 replies, posted in General)

http://www.youtube.com/watch?v=eEhVIq_lOzc

any application does this, you can move files to "program files"
I have gotten used to manipulate files, so do not use shortcut